The Seven Secrets Of Pure Dumb Luck

The Seven Secrets Of Pure Dumb Luck

“Introduce a little anarchy.  Upset the established order, and everything becomes chaos.  I'm an agent of chaos.  Oh, and you know the thing about chaos?  It's fair.”

-- The Joker, The Dark Knight 

Sandra Newman’s meme has been bouncing around the Internet for a while now, and while many people get it’s point, some fail to realize she’s satirizing not people who fail to achieve success (however one chooses to define “fail” or “success”) but rather the mindset of those who are “born on third base and believe they knocked a home run”.

It’s the mindset of privilege, and while her meme specifically focuses on those with the privilege of wealth, truth be told privilege comes in many shapes / forms / fashions depending on when and where and to what group one is born.

But let’s focus on the wealth-based form she cites.  

Chance, as Louis Pasteur observed, favors the prepared mind.

It’s certainly solid advice for everyone to strive to be as mentally / emotionally / physically fit and healthy as possible, to develop productive habits, and to constantly be open to learning new things.

Before they became glorified trade schools, universities’ classical liberal arts degrees didn’t teach students what to think but how to think, the goal being to produce a cohort of graduates who -- regardless of what situation they found themselves in -- would be able to analyze what was needed and figure out how to achieve it.

Nowadays, thanks to libraries and the Internet, it’s possible for anyone to be their own polymath.

All it takes is the will and desire.

But despite being prepared, there is no guarantee chance (or fate, or fortune, or destiny, or God’s will, or plain ol’ dumb luck, or whatever you want to call it) will provide you with an opportunity to succeed.

Indeed, as our friend The Joker observes, chaos is fair.

It will dash you down just as easily as it lifts you up, and sometimes it will lift you up only to dash you down all the harder.  (Cue Carl Orff’s “Carmina Burana - O Fortuna”.)

You can’t complain about that.  As Jimmy Durante observed, dem’s da conditions wot prevails.

Life is neither pure intellect -- such as chess -- nor pure chance -- such as roulette.

Rather, it’s more like Monopoly.

Now, as a game, Monopoly starts off fairly (well, kinda…each player brings their own particular skill set / insight / personal history to the proceedings, and sometimes a player’s background can provide either a distinct edge or disadvantage).

Every player starts with $1,500.

The bank owns all the properties.

Play is determined by a random roll of the dice, and a random distribution of Community Chest / Chance cards when one lands on those spaces.

Players wheel and deal, each trying to force the others into bankruptcy, thus winning the game.

(It’s really a damn tragedy that Monopoly -- which began life as a socialist teaching tool called The Landlord Game -- has become a cultural touchstone for sociopathic success instead of a dire warning for community disaster.)

Now imagine Monopoly played under these conditions:

  • Of the maximum number of eight players at the start of the game, two only get $100, two only get $500, two get the full $1,500, one gets $2,000, and one gets $5,800.

  • The two wealthiest players never go to jail, never pay any penalties.

  • The players with the least money pay double.

  • The two wealthiest players get their $200 every time they pass Go.

  • The other players only get $150…or $100…or just $20.

  • The two wealthiest players can borrow as much as they like, any time they like, and pay back at their leisure with only minimum interest.

  • The other players can’t borrow enough to meet their needs, and what they do borrow, they need to pay back on a rigid schedule at usurous rates.

  • The two wealthiest players can purchase properties and houses and hotels whenever they like.

  • The other players are either limited to what they can buy or denied the chance all together.

It would be bad enough if the unequal benefits were handed out purely at random, but in order to more perfectly model real life, this version of Monopoly would require the owner of the game not only get the most money but be the banker as well, that their best friend takes the #2 position, and that lesser acquaintances fill in the bottom six slots on the roster.

And to make it even more realistic, imagine that the top two players are allowed to keep their winnings and properties from the previous game every time a new game was started.

Now, it is possible for a player starting with only $100 to come out on top and win the game through a combination of shrewd business strategy and uncommonly good luck --

-- but that ain’t the way the smart money bets.

At a certain point, no matter how brilliant one may be regarding financial strategy or computing mathematical odds, the only “winners” will be those pre-ordained to win by the owner of the game.

Every successful person is successful for a combination many different reasons, but unless one admits pure blind luck random chance is one of those reasons, one is lying.

Case in point:  
My personal history.

Random factor #1:  
I was born as a male into a white middle class family in the American South in the early 1950s.  For most of my life, I had advantages millions of others -- black, white, and female -- were denied.

Random factor #2:  
Because my father changed jobs a lot, we moved frequently, averaging out one move a year, usually to a different town or at the very least a different school district.  As a result, I grew up with no lifelong friends or neighbors or schoolmates.

Random factor #3:  
Because we were always moving into new schools, I gravitated towards science fiction fandom.  It gave me a group of friends and pen-pals who were never further away than my mailbox, and a sense of permanence lacking in real life.

Random factor #4:  
Because I was involved in fandom, and because I had a creative bent (and because my father once harbored ambitions himself of being a writer -- throw that in as random factor #4b -- and thus could provide me with books and magazines on writing), I started writing science fiction / fantasy / horror stories and reviews / articles / letters of comment to fanzines.

Random factor #5:  
I was drafted at age 19, and thus missed an opportunity to go to college straight out of high school.

Random factor #6:  
I met and married my wife while in the Army, and we started a family.  This gave me an incentive to stay in for the full 6 year enlistment, as well as an incentive to find employment in my desired field as soon as possible once I was discharged.

Random factor #7:  
Though the GI Bill got me into USC’s film school, that started in October of 1978 and I was discharged in February of 1978.  We came to Los Angeles to find a place to live and hopefully for me, a mail room or driver job in the film or TV business so I could make a little money and get my feet wet in the industry before starting film school.

Random factor #8:  
After visiting nearly 100 other studios and production companies (no kidding!) in search of a mail room or driver job, I worked my way down to Filmation Studios.  By chance I was there during what was called hiatus season (i.e., the lag time between the end of production on the previous season’s shows and start of the next) and Filmation’s live action producer / director Arthur Nadel Jr. was twiddling his thumbs in his office, bored out of his mind, so when the receptionist asked if he wanted to see the guy looking for a job, he said sure, send him back, anything to kill an afternoon.

Arthur took a liking to me.  I told him about writing but not selling short stories for sci-fi magazines (see random factor #4 above).  Arthur asked if he could see some, and to make a long story short, when October rolled around I was making too much money as a staff writer at Filmation to go to film school that year (see random factor #6), so I decided to put it off until 1979.

Which became 1980…1981…1982…

Random factor #9:  
Filmation downsized and turned me loose in early 1980; I found a staff position at Ruby-Spears, and there met Steve Gerber and several other people whom I’d work with repeatedly in the ensuing years, becoming dear friends with many of them.

Random factor #10:  
For various reasons, Steve and I left Ruby-Spears.  Steve was hired to story edit Sunbow’s G.I. Joe series.

Now here’s an important point:  I was not one of the first round picks for staff positions at Sunbow.

Indeed, I was told even freelancing there would likely be a long shot.

However, Steve knew I’d served in the Army (see random factor #5) and, realizing the stories they were getting lacked a certain sense of verisimilitude, asked if I would look them over and give him some feedback.  I did so gratis because we were friends (see random factor #9).

From that feedback, Steve recommended to Sunbow they hire me as a staff writer / technical advisor.  That quickly morphed into an assistant story editor position, and from there I went on to story edit the second season of G.I. Joe.

I’m going to break off my narrative there; clearly there were a lot of other random factors that impacted me through the next 35 years of my life.

My point is, had any one of random factors #1 through #10 been changed, the subsequent events of my life and their random factors would have changed as well.

If I hadn’t been drafted and sent to Korea (random factor #5), it’s extremely unlikely I would have ever met Soon-ok (random factor #6).

And while one can argue these random factors carried combinations of good and bad circumstances (and sometimes what seemed bad -- being drafted and sent to Korea, f’r instance -- turned out to be really, really good), had I not been steered into the direction of sci-fi fandom (random factor #2), and / or if my father hadn’t encouraged me (random factor #5), I wouldn’t be posting this, you wouldn’t be reading it.

Would I have been a better / happier / more successful person under different circumstances?

Good question -- and I’d like to think no (at least to the better and happier parts).

But I would certainly have been different.

To return to my central point:  
I got breaks other people didn’t get because of my random factors.  Assuming all the random factors averaged out with good nullifying bad and vice versa, I can feel a certain sense of accomplishment in my career.

But there are others who had far more advantages due to their random factors, and others who faced far more obstacles due to their random factors.

Looking back at our Monopoly game, while there’s nothing wrong with a truly random advantage, there’s also something profoundly unfair about ginning the game to stack the odds in your favor.

  

© Buzz Dixon

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